That’s right! Big news over the past couple of days due to the launch of the $179 T-Mobile G1 device, the first commercially available “Google Phone” in the market. As usual, David Pogue did a great review of the new phone that even tough clearly “borrows” many features from the iPhone, it also takes advantage of the open source free mobile platform known as Android (which we’ve talked about before).
As is typical with these types of breakthroughs”, the G1 attempts to offer those things the iPhone was lacking – full keyboard, Bluetooth, etc. – at the price of making the UI more complex, and the design definitively less slick than the original (more buttons, bulkier, etc.).
On the other hand, the huge advantage of a device and platform as open as this one is that you can choose whatever carrier you want, developers are free to create any sort of application for the device without much censorship, and users are free to personalize their phones in any way they want. And if there’s anything we’ve learned from other open initiatives (Linux, Apache, Firefox, etc.), users are the ones who’ll win the most. This is definitively just the tip of the iceberg…
As for what that means for UI designers, well, I think more and more users are going to expect (and demand) multimodality (even if they don’t refer to it in those terms). They’ll be able to choose the interaction mode that’s more convenient to them (speech, keypad, pen, gesture, etc.) and switch between them, they’ll expect preferences to remain active no matter the interaction mode they choose (for example, notification preferences set up on the website should carry over to all other contact points), and if they aren’t happy, they have all the tools they need to make you the next Consumerist or Saturday Night Live star.
So yeah, bring it on!